# tankplayer config file for playing waveform files RingName WAVE_RING # play waveforms into this ring MyModuleId MOD_ADSEND_A # as this module id PlayMsgType TYPE_TRACEBUF2 # msg type to read from file LogFile 1 # 0=no log; 1=keep log file HeartBeatInt 30 # seconds between heartbeats Pause 10 # seconds to pause between wavefiles StartUpDelay 10 # seconds to wait before playing 1st file ScreenMsg 1 # (optional) if non-zero, informational messages will be # written to the screen as data is played # SendLate 10.0 # (optional) if present, packets will be # timestamped this many seconds before # current time; # if absent, packets will have original time # stamps # InterMessageDelayMillisecs 0 # Number of ms to sleep between inserting tracebufs # regardless of header time stamp! Fastest possible # value is 1. This effectively makes tank player a tank # bulk loader. # Disabled if this is set to 0 -- then all other delay # settings apply Debug 1 # for verbosity # List of files to play (up to 1000 allowed): WaveFile e:\QAnew\900819a.ew1.tbuf # Directory to scan for wave files. If you specify WaveFiles individually above, you # may not use GetFromDir at the same time. GetFromDir uses the parameters CheckPeriod, # OpenTries, OpenWait, SaveDataFiles # # # Directory to monitor for data #GetFromDir C:\data\output #CheckPeriod 1 # Secs between polling the directory for new files. # (Only when finished with files that were there.) #OpenTries 5 # Number of tries to open each file, if the open fails #OpenWait 200 # Milliseconds between open retries #SaveDataFiles 1 # If non-zero, move to subdirectory called "save", 0, remove files # Problem saved data files are moved to a subdirectory called "trouble" # IgnoreTBVersionNumbers - # Prevents tankplayer from objecting to tracebuf2 packets that don't have # the correct version field. Not recommended. #IgnoreTBVersionNumbers 0